When you take damage or when you pause dealing damage, your combo count will reset. Pretty much everything you do to or at an enemy will add one to your combo. This can be landing a punch, swing kick, throw, or gadget attack. Your combo increases when you successfully attack an enemy. The other combo you’ll deal with in Spider-Man is probably better defined as “streak.” This combo represents how many hits you’ve landed in a row without taking damage or waiting too long between attacks. It’s useful in a fight since it deals a little extra damage, but there’s another - arguably more important - combo to talk about. This is a probably a pretty familiar definition of “combo” if you’ve played, you know, a video game before - punch, punch, punch, extra punchy punch. This is just landing four hits in a row (by hitting square four times). There are two things that Spider-Man refers to as a combo. In this guide, we’ll teach you about the combo system, which gives you an advantage. Peter’s always outnumbered, outgunned, and severely allergic to bullets. Fighting in Spider-Man PS4 tends to be a frenetic experience.
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